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2021-04-15

  • simosand
  • 15 apr. 2021
  • 1 min läsning

Today i kept working on the OpenValley graybox, i finished the blockout completely and started to add in traps and color coding. It was hard to include so many paths and puzzles in the level while keeping the size small and letting the valley keep feeling open and fresh.

 
 
 

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